Ryan Talbot

DOOM: Eternal — Phobos Gameplay Reveal Trailer

Game Audio Reconstruction

Sound Spot

When undertaking a project as ambitious as this one, proper planning and organization is paramount. I watched the original video multiple times, with and without sound, which helped me create a list of all the different types and versions of audio I would need. I was then able to divide all the necessary audio into different passes according to the types needed (Sound Effect, Voice Acting, Ambience, and Music).


This project was for a Game Audio class where I picked a trailer or clip from a video game, stripped it of all its audio, and redid all the ambiance, sound effects, voice acting, and music for it.

I chose to try and emulate a sound style similar to what the trailer had. All of the music, and some sounds used, are not owned by me.